As is the case with all thing Halo 4, however, there are enough touchstones to the past to make even lapsed fans nostalgic.Īs explained by lead level designer Kynan Pearson in the latest video walkthrough from IGN, Adrift is a close-quarters, symmetrical map. Taking a far more industrial style than we've seen with Ragnarok, or even Longbow, Adrift is once again creating a brand new foundation for interesting (if frantic) multiplayer action. The newest multiplayer arena to receive the walkthrough treatment is Adrift, a map that could end up being a favorite among the most competitive Halo fans. 343 Industries is continuing to prove that the wide variety of multiplayer locations being cooked up for Halo 4 need more than just a name to convey style or in-stage mechanics.
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